Artist commentaryAfter messing with my fursona portrait I decidd to try and model a more complex character. I used my character Anthony whos anaomy is fairly strange as a muscular, creepy, skinny and high detailed body. I tried to put in as much as I could but can only do but so much with a certain amount of polygons it seems. (WTB more subdivisions!)Still learning the program, but I managed to get the overall anatomy done very well i think. I hate that I had such a little amount of polygons to work with on te legs, but oh well. Live and learn. |
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